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Serious Game Design Process, Study Case: Sixth Grade Math
(Articles)
Francisco J. Álvarez-Rodríguez
,
Arturo Barajas-Saavedra
,
Jaime Muñoz-Arteaga
Creative Education
Vol.5 No.9
, May 26, 2014
DOI:
10.4236/ce.2014.59077
6,496
Downloads
9,224
Views
Citations
This article belongs to the Special Issue on
Virtual Learning Environment
The Pedagogical Innovation Serving Technological Education
(Articles)
Sameh Ben Hamida
,
Alia Maaloul
,
Sana Ben Hamida
Creative Education
Vol.7 No.1
, January 20, 2016
DOI:
10.4236/ce.2016.71003
4,433
Downloads
7,232
Views
Citations
Exploring Student’s Motivational Aspects by Developing and Applying a Ubiquitous Digital Serious Game Approach
(Articles)
Aliane Loureiro Krassmann
,
Andressa Falcade
,
Giliane Bernardi
,
Roseclea Duarte Medina
Creative Education
Vol.8 No.3
, March 31, 2017
DOI:
10.4236/ce.2017.83032
1,146
Downloads
2,435
Views
Citations
The “Bridge” Project: Α European Innovative Intergenerational Approach Using Serious Games for People with Dementia
(Articles)
Marina Makri
,
Konstandina Vasiliki Iakovou
,
Minas Dasygenis
,
Nikolaos Baras
,
Asimina Brouzou
,
Ioannis Brouzos
,
Evanggelia Angelidou
,
Ioana Caciula
,
Sara Beccati
,
Alexandra Manattini
,
Magda Tsolaki
Psychology
Vol.12 No.9
, September 29, 2021
DOI:
10.4236/psych.2021.129091
429
Downloads
1,714
Views
Citations
Serious Games, Motivation, and Learning: A Study on Marginalized Youth
(Articles)
Annisa Hasanah
,
Roger C. Baars
Creative Education
Vol.14 No.13
, December 28, 2023
DOI:
10.4236/ce.2023.1413174
363
Downloads
2,118
Views
Citations
This article belongs to the Special Issue on
International Mobility in Education, Gamification in Education and Lifelong Learning
Positive Psychology and Digital Games: The Role of Emotions and Psychological Flow in Serious Games Development
(Articles)
Andreas Alexiou
,
Michaéla Schippers
,
Ilan Oshri
Psychology
Vol.3 No.12A
, December 31, 2012
DOI:
10.4236/psych.2012.312A184
8,277
Downloads
16,403
Views
Citations
This article belongs to the Special Issue on
Positive Psychology
The Use of Roblox in Elementary School Science Education during Pandemics
(Articles)
Jeffrey Zhai
Open Journal of Social Sciences
Vol.12 No.5
, May 31, 2024
DOI:
10.4236/jss.2024.125025
537
Downloads
4,576
Views
Citations
Tweet, Play, Love: Evaluating Social Media Communication Strategies on Gamer and Non-Gamer Audiences
(Articles)
Eleonora Fallabrino
Sociology Mind
Vol.13 No.1
, January 20, 2023
DOI:
10.4236/sm.2023.131002
300
Downloads
1,378
Views
Citations
Examining the Role of Personality Factors in Problematic Video Game Play Associated with Facebook Games
(Articles)
Steve J. Groves
,
Jason L. Skues
,
Lisa Z. Wise
Social Networking
Vol.4 No.3
, July 9, 2015
DOI:
10.4236/sn.2015.43010
4,999
Downloads
7,136
Views
Citations
Easy Breathing—Definition of a Gamification System to Support the Chronic Care of Childhood Asthma
(Articles)
Ruofei Hu
,
Jorge Cancela
,
Giuseppe Fico
,
Cecilia Vera-Muñoz
,
Wenbin Sheng
,
Maria Teresa Arredondo
Journal of Biomedical Science and Engineering
Vol.9 No.10B
, September 23, 2016
DOI:
10.4236/jbise.2016.910B016
1,662
Downloads
3,108
Views
Citations
Framework Development of Serious Game-Based Instrument for Malay Language Early Literacy Assessment
(Articles)
Rohani Aziz
,
Helmi Norman
,
Norazah Nordin
,
Fatin Nabilah Wahid
,
Ruslina Ibrahim
Creative Education
Vol.10 No.12
, November 30, 2019
DOI:
10.4236/ce.2019.1012247
638
Downloads
1,864
Views
Citations
This article belongs to the Special Issue on
Teaching and Learning
Psychology of Digital Games and Its Effects to Its Users
(Articles)
L. K. Pulasthi Dhananjaya Gunawardhana
,
Sellappan Palaniappan
Creative Education
Vol.6 No.16
, September 16, 2015
DOI:
10.4236/ce.2015.616174
4,778
Downloads
8,048
Views
Citations
The Video Game from the Perspective of Positive Psychology
(Articles)
Shuang Liang
,
Honghan Li
,
Xiaojun Yang
Open Journal of Social Sciences
Vol.2 No.8
, August 25, 2014
DOI:
10.4236/jss.2014.28009
6,976
Downloads
10,346
Views
Citations
A Video Game Based on Elementary Differential Equations
(Articles)
Marco Giacinti
,
Francesca Mariani
,
Maria Cristina Recchioni
,
Francesco Zirilli
Intelligent Control and Automation
Vol.4 No.3
, August 7, 2013
DOI:
10.4236/ica.2013.43030
9,852
Downloads
14,173
Views
Citations
Exploring the Differentiation of Chinese and Japanese Ancient Architecture in Game Design
(Articles)
Shuang Xia
Open Access Library Journal
Vol.10 No.12
, December 27, 2023
DOI:
10.4236/oalib.1110982
111
Downloads
1,205
Views
Citations
Problematic Use of Video Games in Schools in Northern Benin (2023)
(Articles)
Ireti Nethania Elie Ataigba
,
David Sinet Koivogui
,
Damega Wenkourama
,
Marcos Tohou
,
Eurydice Elvire Djossou
,
Anselme Djidonou
,
Francis Tognon Tchegnonsi
,
Prosper Gandaho
,
Josiane Ezin Houngbe
Open Journal of Psychiatry
Vol.14 No.2
, February 29, 2024
DOI:
10.4236/ojpsych.2024.142008
222
Downloads
1,000
Views
Citations
This article belongs to the Special Issue on
Social Psychiatry
Analysing the Required Properties of Business Simulation Games to Be Used in E-Learning and Education
(Articles)
Andrej Jerman Blažič
,
Claudia Ribeiro
,
João Fernandes
,
João Pereira
,
Tanja Arh
Intelligent Information Management
Vol.4 No.6
, November 30, 2012
DOI:
10.4236/iim.2012.46039
9,540
Downloads
14,085
Views
Citations
Digital Sport-Management Games and Their Contribution to Prospective Sport-Managers’ Competence Development
(Articles)
Rolf Kretschmann
Advances in Physical Education
Vol.2 No.4
, November 28, 2012
DOI:
10.4236/ape.2012.24031
6,558
Downloads
12,053
Views
Citations
A Web Service for Managing Spatial Context Dedicated to Serious Games on and for Smartphones
(Articles)
Elodie Edoh-Alove
,
Frédéric Hubert
,
Thierry Badard
Journal of Geographic Information System
Vol.5 No.2
, April 22, 2013
DOI:
10.4236/jgis.2013.52015
5,201
Downloads
8,155
Views
Citations
Teaching Facial Expression Production in Autism: The Serious Game JEMImE
(Articles)
Charline Grossard
,
Stéphanie Hun
,
Arnaud Dapogny
,
Estelle Juillet
,
Fanny Hamel
,
Heidy Jean-Marie
,
Jérémy Bourgeois
,
Hugues Pellerin
,
Pierre Foulon
,
Sylvie Serret
,
Ouriel Grynszpan
,
Kevin Bailly
,
David Cohen
Creative Education
Vol.10 No.11
, November 7, 2019
DOI:
10.4236/ce.2019.1011167
1,555
Downloads
3,596
Views
Citations
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