TITLE:
The Pedagogical Innovation Serving Technological Education
AUTHORS:
Sameh Ben Hamida, Alia Maaloul, Sana Ben Hamida
KEYWORDS:
Pedagogical Innovation, Serious Games, Flipped Classroom, Motivation
JOURNAL NAME:
Creative Education,
Vol.7 No.1,
January
20,
2016
ABSTRACT: It is now recognized that the learner is no longer passive, he becomes the main actor of his training. There are, in fact, the part of the learner, an appropriation work that is taking place and the trainer, a specific work to promote learning. In order to offer to our students a better education, we began to discover some techno approaches crossing innovative teaching and set up two educational modalities that we experienced in Institute of Higher Technological Studies IHTS of Gabes for the students having speciality of telecommunications and networking by the introduction of flipped classroom and serious games. This was followed by a comparison of different pedagogical approaches tested to detect their contributions and limitations.