[1]
|
R. Andersen, J. L. Berrou and A. Gerodimos, “On Some Limitations of Grid-Based (CA) Pedestrian Simulation Models,” In VRlab, EPFL, 2005.
|
[2]
|
M. Kallmann, H. Bieri and D. Thalmann, “Fully Dynamic Constrained Delaunay Triangulations,” Geometric Modelling for Scientific Visualization, 2003.
|
[3]
|
F. Lamarche and S. Donikian, “Crowds of Virtual Humans: A New Approach for Real Time Navigation in Complex and Structured Environments,” Computer Graphics Forum, Eurographics’04, 2004.
|
[4]
|
J. Gong and L. Hui, “Virtual Geographical Environments: Concept, Design, and Applications,” 1999.
|
[5]
|
D. Demyen and M. Buro, “Efficient Triangulation-Based Pathfinding,” 2006.
|
[6]
|
M. F. Goodchild, “GIS and Disasters: Planning for Catastrophe,” Computers, Environment and Urban Systems, Vol. 30, No. 3, 2006, pp. 227-229. http://dx.doi.org/10.1016/j.compenvurbsys.2005.10.004
|
[7]
|
N. Chrisman, “Exploring Geographical Information Systems,” 2nd Edition, John Wiley and Sons Inc., 2001.
|
[8]
|
D. Arctur and M. Zeiler, “Designing Geodatabases: Case Studies in GIS Data Modeling,” ESRI Press, 2004.
|
[9]
|
P. Longley, M. Goodchild, M. David and D. Rhind, “Geographic Information Systems and Science,” Wiley and Son. Inc., ESRI Press, 2002.
|
[10]
|
S. Fortheringham and P. Rogerson, “Spatial Anaysis and GIS’s,” Taylor & Francis, LTD, 2002.
|
[11]
|
L. Zhou, G. Lu, Y. Sheng, H. Xu and H. Wang, “A 3D GIS Spatial Data Model Based On Cell Complex,” The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, Vol. 37, 2008, pp. 905-908.
|
[12]
|
M. Mekni, N. Sahli, B. Moulin and H. Haddad, “Using Multi-Agent Geo-Simulation Techniques for the Detection of Risky Areas for Trains,” Simulation, Vol. 86, No. 12, 2010, pp. 763-775. http://dx.doi.org/10.1177/0037549709359354
|
[13]
|
J. Zhu, J. Gong, H. Lin, W. Li, J. Zhang and X. Wu, “Spatial Analysis Services in Virtual Geographic Environment Based on Grid Technologies,” MIPPR 2005: Geospatial Information, Data Mining, and Applications, Vol. 6045, No. 1, 2005, pp. 604-615.
|
[14]
|
M. Mekni and B. Moulin, “Holonic Modelling of Large Scale Geographic Environments,” 2007.
|
[15]
|
F. Tecchia, C. Loscos and Y. Chrysanthou, “Visualizing Crowds in Real-Time,” Computer Graphics Forum, Vol. 21, No. 4, 2002, pp. 753-765. http://dx.doi.org/10.1111/1467-8659.00633
|
[16]
|
M. Mekni, “Crowd Simulation Using Informed Virtual Geographic Environments (IVGE),” 2012.
|
[17]
|
A. Botea, M. Muller and J. Schaeffer, “Near Optimal Hierarchical Path-Finding,” Journal of Game Development, Vol. 1, 2004, pp. 7-28.
|
[18]
|
L. G. Da and S. R. Musse, “Real-Time Generation of Populated Virtual Cities,” 2006.
|
[19]
|
W. Shao and D. Terzopoulos, “Environmental Modeling for Autonomous Virtual Pedestrians,” Digital Human Modeling for Design and Engineering Symposium, 2005.
|
[20]
|
S. Paris, S. Donikian and N. Bonvalet, “Environmental Abstraction and Path Planning Techniques for Realistic Crowd Simulation,” Computer Animation and Virtual Worlds, Vol. 17, No. 3-4, 2006, pp. 325-335. http://dx.doi.org/10.1002/cav.136
|
[21]
|
D. Brown, “Agent-Based Models,” The Earths Changing Land: An Encyclopaedia of Land-Use and Land-Cover Change, Greenwood Publishing Group, Westport, 2006, pp. 7-13.
|
[22]
|
M. Mekni, “Abstraction of Informed Virtual Geographic Environments,” Geo-Spatial Information Science, Vol. 15, No. 1, 2012, pp. 27-36. http://dx.doi.org/10.1080/10095020.2012.708150
|
[23]
|
S.-G. Chen and J.-Y. Wu, “A Geometric Interpretation of Weighted Normal Vectors and Its Improvements,” 2005.
|
[24]
|
GDAL: Geospatial Data Abstraction Library.
|