has been cited by the following article(s):
[1]
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Technologies Supporting Screening Oculomotor Problems: Challenges for Virtual Reality
Computers,
2023
DOI:10.3390/computers12070134
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[2]
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Change Agents
2023
DOI:10.18261/9788215057903-23-13
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[3]
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Change Agents
2023
DOI:10.18261/9788215057903-23-14
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[4]
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Serious Games for Vision Training Exercises with Eye-Tracking Technologies: Lessons from Developing a Prototype
Information,
2022
DOI:10.3390/info13120569
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[5]
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Serious Games for Vision Training Exercises with Eye-Tracking Technologies: Lessons from Developing a Prototype
Information,
2022
DOI:10.3390/info13120569
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[6]
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Current Challenges Supporting School-Aged Children with Vision Problems: A Rapid Review
Applied Sciences,
2021
DOI:10.3390/app11209673
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