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Resmayani, N. P. A., & Putra, I. N. T. D. (2020). Gamification: Using Kahoot! to Make Students Love the Class from the Very Beginning. Linguistics and ELT Journal, 7, 10-18.
http://journal.ummat.ac.id/index.php/JELTL/article/viewFile/1649/1228b

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