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Mi, Q., Keung, J., Mei, X., Xiao, Y. and Chan, W.K. (2018) A Gamification Technique for Motivating Students to Learn Code Readability in Software Engineering. Proceedings of the 2018 International Symposium on Educational Technology (ISET 2018), Osaka, 31 July-2 August 2018, 250-254.
https://doi.org/10.1109/ISET.2018.00062

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