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Schuldt, J., & Friedemann, S. (2017). The Challenges of Gamification in the Age of Industry 4.0: Focusing on Man in Future Machine-Driven Working Environments. In 2017 IEEE Global Engineering Education Conference (EDUCON) (pp. 1622-1630). IEEE.
https://doi.org/10.1109/EDUCON.2017.7943066

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