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Masse, C. Pounds, K., Church, E., Waters, R. E., & Souders, V. (2015). Story for Learning and Gaming. In T. S. Hussain, & S. L. Coleman (Eds.), Design and Development of Training Games: Practical Guidelines from a Multidisciplinary Perspective (pp. 93-120). Cambridge: Cambridge University Press.
https://doi.org/10.1017/CBO9781107280137.005

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