Article citationsMore>>
Jennett, C., Cox, A. L., Cairns, P., Dhoparee, S., Epps, A., Tijs, T., & Walton, A. (2008). Measuring and Defining the Experience of Immersion in Games. International Journal of Human-Computer Studies, 66, 641-661.
https://doi.org/10.1016/j.ijhcs.2008.04.004
has been cited by the following article:
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TITLE:
Ethics as a Game? Towards a Framework for Game Design
AUTHORS:
Yuan Yuan, Kun Fu, Barend Pieter Venter, Thomas Hainey
KEYWORDS:
Games for Learning, Framework, Ethics Teaching, Pedagogy, Game Design
JOURNAL NAME:
Sociology Mind,
Vol.9 No.3,
May
21,
2019
ABSTRACT: Citizen morality reflects civilization and is significant to society. Ethics education for improving morality, especially in China, may fail because of its reliance on lecture-based teaching. Game-based learning presents an innovative approach to ethics education. This paper identifies problems in tertiary ethics education and reviews relevant game design principles before establishing a framework for designing educational games that may assist in ethics education. It then proposes a game design model for teaching ethics.