Journal of Software Engineering and Applications

Volume 4, Issue 4 (April 2011)

ISSN Print: 1945-3116   ISSN Online: 1945-3124

Google-based Impact Factor: 2  Citations  

Application of Genetic Algorithm for Computing a Global 3D Scene Exploration

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DOI: 10.4236/jsea.2011.44028    5,414 Downloads   9,667 Views  Citations

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ABSTRACT

This paper is dedicated to virtual world exploration techniques, which have to help a human being to understand a 3D scene. A new method to compute a global view of a scene is presented in the paper. The global view of a scene is determined by a “good” set off points of view. This method is based on a genetic algorithm. The “good” set of points of view is used to compute a camera path around the scene.

Share and Cite:

Apostu, O. and Tamine, K. (2011) Application of Genetic Algorithm for Computing a Global 3D Scene Exploration. Journal of Software Engineering and Applications, 4, 253-258. doi: 10.4236/jsea.2011.44028.

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