Journal of Geographic Information System

Volume 5, Issue 2 (April 2013)

ISSN Print: 2151-1950   ISSN Online: 2151-1969

Google-based Impact Factor: 1.07  Citations  h5-index & Ranking

A Web Service for Managing Spatial Context Dedicated to Serious Games on and for Smartphones

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DOI: 10.4236/jgis.2013.52015    4,962 Downloads   7,633 Views  Citations

ABSTRACT

The GeoEduc3D project aims to provide educational games for smartphones based on Geomatics and use augmented reality techniques in order to make these games more immersive. To improve the immersive and interactive aspects of those games, we focused on the exploitation of spatial context in this particular application framework (serious games, augmented reality, smart phones, and multi-users environment). Our work has thus led to the design of a solution dedicated to the management of spatial context in a multi-players environment on and for smartphones. Several contributions have been made: modeling spatial context, proposing a service-oriented architecture to manage this context, defining a Web Service Spatial Context (WSCS) and implementation of a WSCS prototype and a mobile client according to an environment exploiting FourSquare, a geo-social application.

Share and Cite:

E. Edoh-Alove, F. Hubert and T. Badard, "A Web Service for Managing Spatial Context Dedicated to Serious Games on and for Smartphones," Journal of Geographic Information System, Vol. 5 No. 2, 2013, pp. 148-160. doi: 10.4236/jgis.2013.52015.

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