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ISSN
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A Web Service for Managing Spatial Context Dedicated to Serious Games on and for Smartphones
(Articles)
Elodie Edoh-Alove
,
Frédéric Hubert
,
Thierry Badard
Journal of Geographic Information System
Vol.5 No.2
,April 22, 2013
DOI:
10.4236/jgis.2013.52015
4,981
Downloads
7,565
Views
Citations
Vocabulary Game Using Augmented Reality—Expressing Elements in Virtual World with Objects in Real World
(Articles)
Kong Yang
,
Haga Hirohide
Open Journal of Social Sciences
Vol.3 No.2
,January 28, 2015
DOI:
10.4236/jss.2015.32005
5,080
Downloads
6,389
Views
Citations
Design and Implementation of a Programming Learning Support System Using the Concepts of Physical Visualization and Serious Gaming
(Articles)
Noriyuki Ishiguro
,
Yusuke Saitoh
,
Kazuhiro Yamamoto
,
Hirohide Haga
Journal of Computer and Communications
Vol.10 No.11
,November 30, 2022
DOI:
10.4236/jcc.2022.1011013
115
Downloads
436
Views
Citations
A Context-Aware Approach for the Spatial Data Infrastructure Portal
(Articles)
Zahra Rezaee
,
Mohammad Reza Malek
International Journal of Geosciences
Vol.6 No.1
,January 28, 2015
DOI:
10.4236/ijg.2015.61006
4,546
Downloads
5,445
Views
Citations
Rise of Augmented Reality: Current and Future Application Areas
(Articles)
Abrar Omar Alkhamisi
,
Muhammad Mostafa Monowar
International Journal of Internet and Distributed Systems
Vol.1 No.4
,November 29, 2013
DOI:
10.4236/ijids.2013.14005
21,067
Downloads
46,785
Views
Citations
Augmented Reality Technology, and It’s Effect in Improving the Acceptance to Use It among 7
th
Graders in Medical Technology Unit
(Articles)
Mohammed F. Abu Owda
Creative Education
Vol.11 No.12
,December 30, 2020
DOI:
10.4236/ce.2020.1112211
533
Downloads
1,455
Views
Citations
Visualization and Management Platform with Augmented Reality for Wireless Sensor Networks
(Articles)
Kenya Sato
,
Naoya Sakamoto
,
Hideki Shimada
Wireless Sensor Network
Vol.7 No.1
,January 19, 2015
DOI:
10.4236/wsn.2015.71001
7,425
Downloads
8,755
Views
Citations
Augmented Reality (AR) Learning Application Based on the Perspective of Situational Learning: High Efficiency Study of Combination of Virtual and Real
(Articles)
Xiaojun Zhao
,
Xupeng Li
,
Ju Wang
,
Changxiu Shi
Psychology
Vol.11 No.9
,September 22, 2020
DOI:
10.4236/psych.2020.119086
944
Downloads
5,021
Views
Citations
The Pedagogical Innovation Serving Technological Education
(Articles)
Sameh Ben Hamida
,
Alia Maaloul
,
Sana Ben Hamida
Creative Education
Vol.7 No.1
,January 20, 2016
DOI:
10.4236/ce.2016.71003
4,201
Downloads
6,371
Views
Citations
Exploring Student’s Motivational Aspects by Developing and Applying a Ubiquitous Digital Serious Game Approach
(Articles)
Aliane Loureiro Krassmann
,
Andressa Falcade
,
Giliane Bernardi
,
Roseclea Duarte Medina
Creative Education
Vol.8 No.3
,March 31, 2017
DOI:
10.4236/ce.2017.83032
990
Downloads
1,885
Views
Citations
The “Bridge” Project: Α European Innovative Intergenerational Approach Using Serious Games for People with Dementia
(Articles)
Marina Makri
,
Konstandina Vasiliki Iakovou
,
Minas Dasygenis
,
Nikolaos Baras
,
Asimina Brouzou
,
Ioannis Brouzos
,
Evanggelia Angelidou
,
Ioana Caciula
,
Sara Beccati
,
Alexandra Manattini
,
Magda Tsolaki
Psychology
Vol.12 No.9
,September 29, 2021
DOI:
10.4236/psych.2021.129091
272
Downloads
1,071
Views
Citations
Serious Games, Motivation, and Learning: A Study on Marginalized Youth
(Articles)
Annisa Hasanah
,
Roger C. Baars
Creative Education
Vol.14 No.13
,December 28, 2023
DOI:
10.4236/ce.2023.1413174
108
Downloads
555
Views
Citations
This article belongs to the Special Issue on
International Mobility in Education, Gamification in Education and Lifelong Learning
Islay3D—A Programming Environment for Authoring Interactive 3D Animations in Terms of State-Transition Diagram
(Articles)
Dandy Ling Kwong
,
Michitoshi Niibori
,
Shusuke Okamoto
,
Masaru Kamada
,
Tatsuhiro Yonekura
Journal of Software Engineering and Applications
Vol.7 No.3
,March 27, 2014
DOI:
10.4236/jsea.2014.73019
3,178
Downloads
4,732
Views
Citations
Positive Psychology and Digital Games: The Role of Emotions and Psychological Flow in Serious Games Development
(Articles)
Andreas Alexiou
,
Michaéla Schippers
,
Ilan Oshri
Psychology
Vol.3 No.12A
,December 31, 2012
DOI:
10.4236/psych.2012.312A184
7,266
Downloads
13,387
Views
Citations
This article belongs to the Special Issue on
Positive Psychology
The Use of Roblox in Elementary School Science Education during Pandemics
(Articles)
Jeffrey Zhai
Open Journal of Social Sciences
Vol.12 No.5
,May 31, 2024
DOI:
10.4236/jss.2024.125025
27
Downloads
112
Views
Citations
3D Mobile Augmented Reality Interface for Laboratory Experiments
(Articles)
Clement Onime
,
Olatunde Abiona
Int'l J. of Communications, Network and System Sciences
Vol.9 No.4
,April 27, 2016
DOI:
10.4236/ijcns.2016.94006
3,641
Downloads
5,767
Views
Citations
Research on the Communication Effect of Augmented Reality Technology in Electronic Publications among Youth—A Case Study of “Augmented Reality Interactive Science Reading”
(Articles)
Yun Zhu
,
Hui Ye
,
Shukun Tang
Advances in Applied Sociology
Vol.7 No.8
,August 15, 2017
DOI:
10.4236/aasoci.2017.78019
1,196
Downloads
3,264
Views
Citations
Cyber-Innovation in the STEM Classroom, a Mixed Reality Approach
(Articles)
Tahar Messadi
,
Winifred E. Newman
,
Andrew Braham
,
Darin Nutter
Creative Education
Vol.9 No.15
,November 8, 2018
DOI:
10.4236/ce.2018.915179
1,110
Downloads
1,737
Views
Citations
How Mobile Augmented Reality Is Applied in Education? A Systematic Literature Review
(Articles)
Fabrício Herpich
,
Felipe Becker Nunes
,
Giani Petri
,
Liane Margarida Rockenbach Tarouco
Creative Education
Vol.10 No.7
,July 25, 2019
DOI:
10.4236/ce.2019.107115
2,551
Downloads
6,878
Views
Citations
AR Based CALL Design for English Language Learners in China
(Articles)
Xin Xin
Chinese Studies
Vol.12 No.4
,October 12, 2023
DOI:
10.4236/chnstd.2023.124020
87
Downloads
307
Views
Citations
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