"
Evaluation of Board Game about Immunopreventable Diseases for Higher Education in Health Course"
written by Clara Fernanda Gonçalves de Carvalho, Rafaela Feitosa Coutinho, Isabela Dantas de Araujo Lima, Casandra G. R. M. Ponce de Leon, Laiane Medeiros Ribeiro, Géssica Borges Vieira, Laise Escaliante Del Alamo Guarda, Rayanne Augusta Parente Paula, Sammya Rodrigues dos Santos,
published by
Creative Education,
Vol.9 No.5, 2018
has been cited by the following article(s):
[1]
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Proceedings of the 4th Annual Civic Education Conference (ACEC 2022)
Advances in Social Science, Education and Humanities Research,
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DOI:10.2991/978-2-38476-096-1_103
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[2]
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Effects of Incorporating Augmented Reality into a Board Game for High School Students’ Learning Motivation and Acceptance in Health Education
Sustainability,
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DOI:10.3390/su13063333
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[3]
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Effects of Incorporating AR into a Board Game on Learning Outcomes and Emotions in Health Education
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2020
DOI:10.3390/electronics9111752
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[4]
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Local Governments’ Disaster Emergency Communication and Information Collection for Nutrition Assistance
International Journal of Environmental Research and Public Health,
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DOI:10.3390/ijerph16234617
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