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Mishra, L. K., & Singh, A. P. (2010). Creative Behaviour Questionnaire: Assessing the Ability of Managers to Produce Creative Ideas. Journal of the Indian Academy of Applied Psychology, 36, 115-121.
http://medind.nic.in/jak/t10/i1/jakt10i1p115.pdf

has been cited by the following article:

  • TITLE: The Role of Interactive Visual Art Learning in Development of Young Children’s Creativity

    AUTHORS: Sylvia Stavridi

    KEYWORDS: Interactive Learning, Creativity, Interactive Visual Art, Younger Students, Technology, Educators

    JOURNAL NAME: Creative Education, Vol.6 No.21, December 10, 2015

    ABSTRACT: Learning by interactive arts methods is a non-traditional approach to new creative teaching methods, in which young children are simultaneously engaged to feel and understand the original concept of core content areas in education, such as science, technology and math from a broad perspective. This article is an attempt to investigate the question of “how to keep young children’s creativity alive”. It focuses on the visual art and its interrelation between interactivity and creativity, and how the exploration of arts shapes new ways for our children to improve their practice and interaction in an increasingly intelligent setting. The article explores different digital platforms, tools, art-tech/software, and web-based applications that support the benefits of innovative active learning, and which differentiate teaching methods in traditional classes. The author confers that recently, integrated digital aesthetic learning has shifted the focus from not only fulfilling the existing education system, but also developing new interactive environmentally-friendly education, where educators are encouraged to design and build a creative digital curriculum to engage their students in a constructive way, both formally and informally. Furthermore, it discusses how arts and humanities-based initiatives are taking a prominent place in our integrated learning systems in private elementary schools in Alexandria. The paper then concludes with an emphasis on the crucial and efficient use of digital technologies through primary education as a tool to create and conduct art activities in order to help improve children learning in a creative process.