Developing Digital Game Based on the Conception of Insects (DGBI) to Test Elementary Student’s Insect Conceptions ()
Abstract
The purpose of this study is to promote elementary school student’s conception and interest of insect. In this study, we device a digital game, which possessed scientific and fun, base on the conception of insects (DGBI), then can use it to test elementary school student’s conception about insect.
The DGBI materials creating pattern use as the ADDIE model. First step is to analyze the DGBI materials. We analyze student’s alternative conceptions of insect and what the teaching staff needs to teach in the section of insect, and then we develop three teaching units, namely the ―Bugs Adventure‖, ―Legs and Wings "and" Mouthparts and feeding habits‖.
Second, design the DGBI. Making DGBI has a clear teaching aim, multi-learning strategy like conception puzzle, computer simulation and conception mapping etc, an artistic and convenient operating media interface and a learning content that is easy to understand by the words and video in the DGBI materials.
Third, develop the DGBI. Developing DGBI includes making animation component and composing animation component, these animation components makes 94.4% of students prefer to use DGBI materials to learn the conceptions of insect, especially the constructional detail magnify function and interactive game design in the teaching materials increase the student’s learning interest.
Forth, implement DGBI. We invite Two national college professors and four senior science teachers to use DGBI, and then we interview them to collect the testing amendments, and corrected it.Fifth, evaluate DGBI. We use quasi-experiment design and questionnaire survey to evaluate DGBI. In the quasi-experiment design, we select 111 students for four classes in an elementary school in New Taipei City and ask them to use DGBI, and then we tested them by the ―Insects Conceptions test‖. We found that after using the DGBI materials, the student's post-test scores (13.64) is higher than the pre-test scores (7.55), and there are significant differences (t = 16.47,p = .00)and helps the student to establish the correct concept of insect.. In the questionnaire survey, we ask 6 elementary school teachers to write down the ―digital materials quality certification evaluation form‖ after using DGBI. The teachers think that DGBI has an organizational integrity of the insect teaching material. When using DGBI, they can teach the insect unit as a game, and student can learn the insect unit on student's own initiative, which allows students to study the conceptions of insect step-by-step.
Share and Cite:
Lu, C. & Jeng, S. (2012). Developing Digital Game Based on the Conception of Insects (DGBI) to Test Elementary Student’s Insect Conceptions. Creative Education, 3, 101-110. doi: 10.4236/ce.2012.38B022.
Conflicts of Interest
The authors declare no conflicts of interest.
References
[1]
|
Bell, B., & Barker, M. (1982). Towards a scientific con-cept of 'animal'. Journal of Biological Education, 16, 197-200.
|
[2]
|
Chen, J. Z. (2004). A study of the insect diversity and conservation. In Forestry Bureau, COA (Eds.) Proceedings of the Symposium on Insect Conser-vation and Biodiversity, (pp110-126). Taipei, Tai-wan.
|
[3]
|
Chen, S. T. (2003). A Study of elementary school students’ cognition and alternative conception on aquatic insects in Taoyuan. A Master's thesis of Municipal Taipei University of Education
|
[4]
|
Chuang, C. Y. & Su, Y. J. (1999). A study of the perception selection and conception of animal classification in primary school children. Chinese Journal of Science Education,7(2), 135-156.
|
[5]
|
Huang, W. C. (2003). A study of elementary school students’ conceptions and misconceptions about insects by two-tier diagnostic instrument. A Master's thesis of National Taichung University of Education.
|
[6]
|
Jeng, S. L. (2012). Develop the digital game based on the conception of inscets to incrcase the conceptions of elementary school students. A Master's thesis of National Taipei University of Education.
|
[7]
|
Lu, C. C. & Chen, Y. Y. (2008). Integrating digital storybooks into teaching to promote children’s cognitive concepts of animal growth. Journal of Educational Practice and Research, 21(2), 33-62.
|
[8]
|
Lu, C. C. & Chen, P. J.(2011, April, 23). The development of insect conception comprehension tests in elementary teachers. Paper presented at Conference on Science Education and Science, Taipei, Taiwan.
|
[9]
|
Lu, C. C., Chen, Y. Y., & Chen, C. W. (2011). A correlative study of CD-ROM storybooks in classrooms and school children’s formation of descrip-tive concepts. International Journal of Science and Ma-thematics Education, 9(1), 47-67.
|
[10]
|
Marriott. S (2002). Red in tooth and claw? Images of nature in modern picture books. Children’s Literature in Educa-tion, 33(3), 175-183.
|
[11]
|
Molenda, M. (2003). In search of the elusive ADDIE model. Performance improvement 42 (5), 34–37.
|
[12]
|
Shepardson, D. P. (2002). Bugs, butterflies, and spiders: Children's understandings about insects. Internation Journal of Science Education, 24(6), 627-643.
|
[13]
|
Squire, K. (2003). Video games in education. International Journal of Intelligent Simulations and Gaming, 2(1), 49-62.
|
[14]
|
Sung, Y. T., Chang, K. E., Lin, H. L., Lee, Y. F., & Chen, M. P. (2009). Establishing certification standard for e-learning courseware quality and analyzing its reliabilities. Journal of e-Business, 11(4), 823-846.
|
[15]
|
Trowbridge, J. E., & Mintzes, J. J. (1988). Alternative conceptions in animal classification: A cross-age study. Journal of Research in Science Teaching, 25, 547-571.
|
[16]
|
Tsai, H. T. (2008). On the relationships bewteen concept map strategies and web search capability: An experiment on sixth grade stu-dents. A Master's thesis of National University of Tai-nan.
|
[17]
|
Zhuang, S. J. (2002). Action research of ele-mentary school students’ learning camp insects. A Mas-ter's thesis of National Taipei University of Educa-tion.
|