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Landers, R. N., Armstrong, M. B., & Collmus, A. B. (2017). How to Use Game Elements to Enhance Learning: Applications of the Theory of Gamified Learning. In M. Ma, A. Oikonomou, & L. C. Jain (Eds.), Serious Games and Edutainment Applications (Vol. 2, pp. 457-483). Surrey: Springer.
https://doi.org/10.1007/978-3-319-51645-5_21

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