TITLE:
Online Games for Primary School Vocabulary Teaching and Learning: A Literature Review
AUTHORS:
Syafiqah Hasram, Fatin Kamilia Mohd Arif, M. Khalid M. Nasir, Maslawati Mohamad, Md. Yusoff Daud, Mohd Jasmy Abd Rahman, Wan Muna Ruzanna Wan Mohammad
KEYWORDS:
Vocabulary, Online Games, ESL Learners, Teaching and Learning
JOURNAL NAME:
Creative Education,
Vol.11 No.11,
November
18,
2020
ABSTRACT: Vocabulary knowledge in second language learning is imperative in
acquiring competence and mastery in the language. It is a fundamental competence
that English Second Language (ESL) learners need to master as a wide vocabulary
repertoire is necessary in aiding them to
understand verbal and written communication. This literature review also
highlights that Malaysian undergraduates’ learners are lacking in vocabulary
mastery that caused drastic decline in their
proficiency of both written and spoken
English. The integration of educational online games in teaching vocabulary has a growing popularity due to the
widespread belief on its potential to
enrich learning process. This paper
provides a literature review on the elements, interest,
and challenges of the online games in ESL
learners based on multiple past studies. It is proven in the literature that
online games are potential tools in vocabulary learning as it raises learners’
learning satisfaction, and fosters autonomous learning among learners. Many
studies have also proven that online games support the acquisition of 21st century skills. Nevertheless,
in the eagerness to employ online games, it is
imperative for educators to be aware of the challenges before making a
wise decision to integrate online games as classroom activities.