Reciprocity in Repeated Emotion Game Experiments: Analyses of a Game-Theoretic Econometric Model ()
ABSTRACT
We conducted three
treatments of human-computer repeated emotion game experiments and set up a
game-theoretic econometric model to measure the impact of emotional reciprocity on behavior at the group level when self-interest is impossible. We found that the subjects still gave feedback in
response to the opponent’s friendliness
(unfriendliness), even if their behaviors could not change their
expected payoffs. The subjects’ willingness to be altruistic increased in the
level of altruism in the environment. However, when the opponent did not
respond to their behaviors, the subjects’ willingness to be altruistic was
lower than their opponents, especially when the opponents behaved more
altruistically.
Share and Cite:
Fan, Z. , Li, K. and Zhou, Y. (2020) Reciprocity in Repeated Emotion Game Experiments: Analyses of a Game-Theoretic Econometric Model.
Open Journal of Social Sciences,
8, 135-145. doi:
10.4236/jss.2020.83013.
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