Journal of Computer and Communications

Volume 12, Issue 1 (January 2024)

ISSN Print: 2327-5219   ISSN Online: 2327-5227

Google-based Impact Factor: 1.12  Citations  

An Application of RGBD-Based Skeleton Reconstruction for Pedestrian Detection and Occlusion Handling

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DOI: 10.4236/jcc.2024.121011    40 Downloads   177 Views  
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ABSTRACT

This study explores the challenges posed by pedestrian detection and occlusion in AR applications, employing a novel approach that utilizes RGB-D-based skeleton reconstruction to reduce the overhead of classical pedestrian detection algorithms during training. Furthermore, it is dedicated to addressing occlusion issues in pedestrian detection by using Azure Kinect for body tracking and integrating a robust occlusion management algorithm, significantly enhancing detection efficiency. In experiments, an average latency of 204 milliseconds was measured, and the detection accuracy reached an outstanding level of 97%. Additionally, this approach has been successfully applied in creating a simple yet captivating augmented reality game, demonstrating the practical application of the algorithm.

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Liu, Z. (2024) An Application of RGBD-Based Skeleton Reconstruction for Pedestrian Detection and Occlusion Handling. Journal of Computer and Communications, 12, 147-161. doi: 10.4236/jcc.2024.121011.

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