Psychology

Psychology

ISSN Print: 2152-7180
ISSN Online: 2152-7199
www.scirp.org/journal/psych
E-mail: psych@scirp.org
has been cited by the following article(s):
  • Google Scholar
  • CrossRef
[1] Eyes on the Screen: Video Game Pathological Usage Symptoms and Time Spent Playing.
Social Work Review/Revista de Asistenta …, 2022
[2] ЦИФРОВОЕ БЕССМЕРТИЕ
К64 Конвергенция знаний: Тезисы II молодежного …, 2021
[3] Chinese online gamers versus nongamers: A difference in social media use and associated well‐being and relational outcomes?
2020
[4] Pengaruh Online Game Terhadap Perilaku Agresif Siswa SMK Galuh Rahayu Kabupaten Ciamis
2020
[5] Adults video gaming: Key competences for a globalised society
2019
[6] Interactive Online And Offline Games: Their Influence To The Mathematical Aptitude Of Secondary School Learners
International Journal of Management, Technology And Engineering, 2019
[7] THE CULTURAL CHARACTERISTICS OF ONLINE PLAYERS IN THE INTERNET CAFES OF JABODETABEK, INDONESIA.
2018
[8] Technology Addiction and Associated Health Problems among Medical Students in Kalaburagi District
National Journal of Community Medicine, 2018
[9] ประสบการณ์ การ รับ รู้ ของ ผู้ ปกครอง เด็ก ปฐมวัย ที่ ติด สื่อ สังคม ออนไลน์ ใน เขต อำเภอ ดอนเจดีย์ จังหวัด สุพรรณบุรี
2018
[10] An Investigation of the Digital Game Addiction between High School Students.
2017
[11] Pengelolaan Adiksi Game Online dalam Pembelajaran Keterampilan Komputer dan Pengelolaan Informasi pada Siswa SMK
2017
[12] Relationships between parental attitudes, family functioning and Internet gaming disorder in adolescents attending school
Psychiatry Research, 2017
[13] What are the Perspectives of Mothers Whose Adolescent Sons are Engaging in Prolonged Video Game Play?
ProQuest Dissertations Publishing, 2017
[14] Influence of Psychological Needs and Gaming Motivation on Well-Being of Adult Gamers
Walden Dissertations and Doctoral Studies, 2017
[15] Pengelolaan Adiksi Game Online Dalam Pembelajaran Ketrampilan Komputer Dan Pengelolaan Informasi Pada Siswa SMK Muhammadiyah 6 Gemolong
2017
[16] An investigation of the digital game addiction between high school students
2017
[17] A systematic review of problematic video gaming effects in children and youth
ProQuest Dissertations Publishing, 2016
[18] Problematic Mobile Gameplay Among the World's Most Intense Players: A Modern Pandemic or Casual Recreational Pursuit?
Games and Culture, 2015
[19] Problematic Mobile Gameplay Among the World's Most Intense Players A Modern Pandemic or Casual Recreational Pursuit?
Games and Culture, 2015
[20] Online gaming in the context of social anxiety.
Psychology of Addictive Behaviors, 2015
[21] VIDEO GAME PLAY, SOCIAL INTERACTIONS AND FRIENDSHIP QUALITY IN ADOLESCENTS: A LATENT CLASS ANALYSIS
2015
Free SCIRP Newsletters
Copyright © 2006-2024 Scientific Research Publishing Inc. All Rights Reserved.
Top