Login
Login
切换导航
Home
Articles
Journals
Books
News
About
Services
Submit
Home
Journal
Articles
Journals A-Z
Browse Subjects
Biomedical & Life Sci.
Business & Economics
Chemistry & Materials Sci.
Computer Sci. & Commun.
Earth & Environmental Sci.
Engineering
Medicine & Healthcare
Physics & Mathematics
Social Sci. & Humanities
Browse Subjects
Biomedical & Life Sciences
Business & Economics
Chemistry & Materials Science
Computer Science & Communications
Earth & Environmental Sciences
Engineering
Medicine & Healthcare
Physics & Mathematics
Social Sciences & Humanities
Publish with us
Paper Submission
Information for Authors
Peer-Review Resources
Open Special Issues
Open Access Statement
Frequently Asked Questions
Publish with us
Paper Submission
Information for Authors
Peer-Review Resources
Open Special Issues
Open Access Statement
Frequently Asked Questions
Follow SCIRP
Contact us
+1 323-425-8868
customer@scirp.org
+86 18163351462(WhatsApp)
1655362766
Paper Publishing WeChat
Complete Matching
Editorial Board
Show/Hide Options
Show/Hide Options
All
Title
Abstract
Keywords
DOI
Author
Journal
Affiliation
ISSN
Subject
Inventions Related to Gamification Can Be Patented in Brazilian Patent Office
(Articles)
Ricardo Fontes Macedo
,
Washington Sales
,
Alan Malacarne
,
Camila Souza Vieira
,
Liária Nunes da Silva
,
Claudia Cardinale Nunes Menezes
,
Robelius De-Bortoli
Creative Education
Vol.9 No.7
,June 14, 2018
DOI:
10.4236/ce.2018.97078
1,193
Downloads
2,812
Views
Citations
Evaluation of a Gamified Physical Activity Intervention Targeting School-Children
(Articles)
Barry Lambe
,
Aneta Kuczynska
,
Niamh Murphy
Advances in Physical Education
Vol.12 No.3
,August 8, 2022
DOI:
10.4236/ape.2022.123023
142
Downloads
944
Views
Citations
Potential of Gamification as Assessment Tool
(Articles)
Claudia Cardinale Nunes Menezes
,
Robélius De Bortolli
Creative Education
Vol.7 No.4
,April 11, 2016
DOI:
10.4236/ce.2016.74058
4,586
Downloads
9,843
Views
Citations
This article belongs to the Special Issue on
Education Communications and Technology
The Flipped Classroom Experience of Gamified
(Articles)
Tae Matsumoto
Creative Education
Vol.7 No.10
,July 13, 2016
DOI:
10.4236/ce.2016.710152
3,881
Downloads
7,563
Views
Citations
This article belongs to the Special Issue on
Teaching and Teacher Education
Motivation Strategy Using Gamification
(Articles)
Tae Matsumoto
Creative Education
Vol.7 No.10
,July 13, 2016
DOI:
10.4236/ce.2016.710153
4,548
Downloads
9,607
Views
Citations
This article belongs to the Special Issue on
Teaching and Teacher Education
Artificial Intelligence: A Technological Prototype in Recruitment
(Articles)
R. Vedapradha
,
Ravi Hariharan
,
Rajan Shivakami
Journal of Service Science and Management
Vol.12 No.3
,April 15, 2019
DOI:
10.4236/jssm.2019.123026
7,779
Downloads
20,700
Views
Citations
Gamification as a Self-Direct Approach to Attain Instruction Concepts in Indian School System
(Articles)
Indula Mishra
Open Journal of Social Sciences
Vol.7 No.5
,May 27, 2019
DOI:
10.4236/jss.2019.75019
652
Downloads
1,829
Views
Citations
This article belongs to the Special Issue on
Adolescent Education and Development
Gamification in Management and Other Non-Game Contexts—Understanding Game Elements, Motivation, Reward Systems, and User Types
(Articles)
Oliver Mauroner
Open Journal of Business and Management
Vol.7 No.4
,September 30, 2019
DOI:
10.4236/ojbm.2019.74125
1,564
Downloads
5,690
Views
Citations
This article belongs to the Special Issue on
Business Marketing and Management
The Power of Gamification in Employee Performance Management
(Articles)
A S M Ahsan Uddin
,
Debobrata Das
Open Journal of Business and Management
Vol.11 No.6
,November 29, 2023
DOI:
10.4236/ojbm.2023.116188
156
Downloads
1,379
Views
Citations
Reimagining the Online Learning Experience for Peak Performance
(Articles)
Karolina Kopczynski
,
Cynthia Silvia
Creative Education
Vol.14 No.12
,December 22, 2023
DOI:
10.4236/ce.2023.1412158
42
Downloads
170
Views
Citations
More than Just a Game: The Power of Social Media on Super Bowl XLVI
(Articles)
Fernanda Bruno dos Santos
,
Jonice Oliveira
Social Networking
Vol.3 No.2
,April 4, 2014
DOI:
10.4236/sn.2014.32018
8,902
Downloads
12,052
Views
Citations
Enhancing University Student Engagement Using Online Multiple Choice Questions and Answers
(Articles)
D. Biggins
,
E. Crowley
,
E. Bolat
,
M. Dupac
,
H. Dogan
Open Journal of Social Sciences
Vol.3 No.9
,September 18, 2015
DOI:
10.4236/jss.2015.39011
3,855
Downloads
5,307
Views
Citations
BigPicture: An Analytical Platform for Business War Gaming
(Articles)
Miguel Reis
,
Ruben Silva
,
Artur Romão
,
José Saias
Intelligent Information Management
Vol.7 No.6
,November 16, 2015
DOI:
10.4236/iim.2015.76024
5,836
Downloads
6,987
Views
Citations
Easy Breathing—Definition of a Gamification System to Support the Chronic Care of Childhood Asthma
(Articles)
Ruofei Hu
,
Jorge Cancela
,
Giuseppe Fico
,
Cecilia Vera-Muñoz
,
Wenbin Sheng
,
Maria Teresa Arredondo
Journal of Biomedical Science and Engineering
Vol.9 No.10B
,September 23, 2016
DOI:
10.4236/jbise.2016.910B016
1,478
Downloads
2,528
Views
Citations
Using Gamification to Teach Students Programming Concepts
(Articles)
Rania Elshiekh
,
Laurie Butgerit
Open Access Library Journal
Vol.4 No.8
,August 16, 2017
DOI:
10.4236/oalib.1103803
3,125
Downloads
12,168
Views
Citations
Digital Games Based Language Learning for Arabic Literacy Remedial
(Articles)
Noor Azli Mohamed Masrop
,
Hafawati Ishak
,
Ghazali Zainuddin
,
Siti Rosilawati Ramlan
,
Muhammad Sabri Sahrir
,
Harwati Hashim
Creative Education
Vol.10 No.12
,November 30, 2019
DOI:
10.4236/ce.2019.1012245
1,351
Downloads
3,308
Views
Citations
This article belongs to the Special Issue on
Teaching and Learning
Research Review on Kindergarten Curriculum Gamification in China
(Articles)
Yuan Qiu
Open Access Library Journal
Vol.6 No.12
,December 3, 2019
DOI:
10.4236/oalib.1105934
631
Downloads
2,883
Views
Citations
How to Gamify Online Business: A Case Study Based on “SMART” Model
(Articles)
Hui Xu
Journal of Service Science and Management
Vol.13 No.3
,June 10, 2020
DOI:
10.4236/jssm.2020.133034
733
Downloads
2,887
Views
Citations
Inhibition or Facilitation? A Review of Research on the Effects of Uncertainty Stimuli on User Psychology and Behavior
(Articles)
Hui Xu
,
Zhiwu Chen
,
Jian Mao
American Journal of Industrial and Business Management
Vol.10 No.9
,September 23, 2020
DOI:
10.4236/ajibm.2020.109101
865
Downloads
2,103
Views
Citations
Psychology of Digital Games and Its Effects to Its Users
(Articles)
L. K. Pulasthi Dhananjaya Gunawardhana
,
Sellappan Palaniappan
Creative Education
Vol.6 No.16
,September 16, 2015
DOI:
10.4236/ce.2015.616174
4,467
Downloads
7,103
Views
Citations
<
1
2
>
Follow SCIRP
Contact us
+1 323-425-8868
customer@scirp.org
+86 18163351462(WhatsApp)
1655362766
Paper Publishing WeChat
Free SCIRP Newsletters
Home
Journals A-Z
Subject
Books
Sitemap
Contact Us
About SCIRP
Publication Fees
For Authors
Peer-Review Issues
Special Issues
News
Service
Manuscript Tracking System
Subscription
Translation & Proofreading
FAQ
Volume & Issue
Policies
Open Access
Publication Ethics
Preservation
Retraction
Privacy Policy
Copyright © 2006-2024 Scientific Research Publishing Inc. All Rights Reserved.
Top