Application of Genetic Algorithm for Computing a Global 3D Scene Exploration
Oana Livia Apostu, Karim Tamine
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DOI: 10.4236/jsea.2011.44028   PDF    HTML     5,318 Downloads   9,455 Views   Citations

Abstract

This paper is dedicated to virtual world exploration techniques, which have to help a human being to understand a 3D scene. A new method to compute a global view of a scene is presented in the paper. The global view of a scene is determined by a “good” set off points of view. This method is based on a genetic algorithm. The “good” set of points of view is used to compute a camera path around the scene.

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O. Apostu and K. Tamine, "Application of Genetic Algorithm for Computing a Global 3D Scene Exploration," Journal of Software Engineering and Applications, Vol. 4 No. 4, 2011, pp. 253-258. doi: 10.4236/jsea.2011.44028.

Conflicts of Interest

The authors declare no conflicts of interest.

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