Social Networking

Vol.7 No.1(2018), Paper ID 81746, 16 pages

DOI:10.4236/sn.2018.71005

 

Co-Creation in the Game Industry: A Case Study in a Brazilian Developer

 

Marcos Vinicius Cardoso, Huoston Rodrigues Batista, Ernani Marques da Silva, Marcos Antonio Gaspar, Ivanir Costa, Fábio Luís Falchi de Magalhães

 

Universidade Anhembi Morumbi, São Paulo, Brazil
Graduate Program in Informatics and Knowledge Management, Universidade Nove de Julho (UNINOVE), São Paulo, Brazil
Graduate Program in Informatics and Knowledge Management, Universidade Nove de Julho (UNINOVE), São Paulo, Brazil
Graduate Program in Informatics and Knowledge Management, Universidade Nove de Julho (UNINOVE), São Paulo, Brazil
Graduate Program in Informatics and Knowledge Management, Universidade Nove de Julho (UNINOVE), São Paulo, Brazil
Graduate Program in Informatics and Knowledge Management, Universidade Nove de Julho (UNINOVE), São Paulo, Brazil

 

Copyright © 2018 Marcos Vinicius Cardoso, Huoston Rodrigues Batista, Ernani Marques da Silva, Marcos Antonio Gaspar, Ivanir Costa, Fábio Luís Falchi de Magalhães et al. This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.

 

How to Cite this Article


Cardoso, M. , Batista, H. , da Silva, E. , Gaspar, M. , Costa, I. and de Magalhães, F. (2018) Co-Creation in the Game Industry: A Case Study in a Brazilian Developer. Social Networking, 7, 63-78. doi: 10.4236/sn.2018.71005.

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