Advances in Physical Education

Advances in Physical Education

ISSN Print: 2164-0386
ISSN Online: 2164-0408
www.scirp.org/journal/ape
E-mail: ape@scirp.org
"Digital Sport-Management Games and Their Contribution to Prospective Sport-Managers’ Competence Development"
written by Rolf Kretschmann,
published by Advances in Physical Education, Vol.2 No.4, 2012
has been cited by the following article(s):
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[1] Digital literacy capabilities and curriculum design in sport management programmes
Sport Management Education, 2022
[2] Literature review on the relationship between Artificial Intelligence Technologies with Digital Sports Marketing and Sports Management
Indonesian Journal of Sport Management, 2022
[3] Open learner modeling techniques in a digital educational game and study of motivation mechanisms
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[4] Serious Game Top Eleven as an Educational Tool in Sports Economics
2021
[5] Pengaruh Model Pembelajaran dan Status Berat terhadap Keterampilan Bermain dan Kebugaran Jasmani
2020
[6] A játékokkal kapcsolatos fogalmak szakirodalmi áttekintése
2020
[7] HIGH SCORE: A qualitative study on how gaming can further awareness in office environments
2019
[8] eSports Evolution in Football Game Series
2019
[9] Acquiring Sport Management skills via Serious Games
22nd International Conference of Northern Greece Physical Education Teachers Association, 2019
[10] Digital game-based learning under the microscope: development of a procedure for assessing the effectiveness of educational games aimed at cognitive …
2016
[11] Assessing the effectiveness of digital game-based learning: Best practices
Computers & Education, 2016
[12] Learning results and terminal values from the players of SimCity and The Sims
Geomatics Natural Hazards and Risk, 2016
[13] The Effect of Managerial Decisions on Sport Resources Over On-Field Performance in European Soccer Clubs
2016
[14] Digital Game-Based Learning Under The Microscope.
2016
[15] Sporto vaizdo žaidimų taikymas mokymuose ir versle
2015
[16] Measuring Effectiveness in Digital Game-Based Learning: A Methodological Review.
2014
[17] Measuring Effectiveness in Digital Game-Based Learning: A Methodological Review
International Journal of Serious Games, 2014
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