A Web Service for Managing Spatial Context Dedicated to Serious Games on and for Smartphones

Abstract

The GeoEduc3D project aims to provide educational games for smartphones based on Geomatics and use augmented reality techniques in order to make these games more immersive. To improve the immersive and interactive aspects of those games, we focused on the exploitation of spatial context in this particular application framework (serious games, augmented reality, smart phones, and multi-users environment). Our work has thus led to the design of a solution dedicated to the management of spatial context in a multi-players environment on and for smartphones. Several contributions have been made: modeling spatial context, proposing a service-oriented architecture to manage this context, defining a Web Service Spatial Context (WSCS) and implementation of a WSCS prototype and a mobile client according to an environment exploiting FourSquare, a geo-social application.

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E. Edoh-Alove, F. Hubert and T. Badard, "A Web Service for Managing Spatial Context Dedicated to Serious Games on and for Smartphones," Journal of Geographic Information System, Vol. 5 No. 2, 2013, pp. 148-160. doi: 10.4236/jgis.2013.52015.

Conflicts of Interest

The authors declare no conflicts of interest.

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