has been cited by the following article(s):
[1]
|
Profit Optimizing Churn Prediction for Long-Term Loyal Customers in Online Games
IEEE Transactions on Games,
2020
DOI:10.1109/TG.2018.2871215
|
|
|
[2]
|
Brand community analysis on social networks using graph representation learning
Proceedings of the 34th ACM/SIGAPP Symposium on Applied Computing,
2019
DOI:10.1145/3297280.3297482
|
|
|
[3]
|
Brand community analysis on social networks using graph representation learning
Proceedings of the 34th ACM/SIGAPP Symposium on Applied Computing,
2019
DOI:10.1145/3297280.3297482
|
|
|
[4]
|
Brand community analysis on social networks using graph representation learning
Proceedings of the 34th ACM/SIGAPP Symposium on Applied Computing,
2019
DOI:10.1145/3297280.3297482
|
|
|
[5]
|
Serious Games
Lecture Notes in Computer Science,
2015
DOI:10.1007/978-3-319-19126-3_14
|
|
|
[6]
|
A novel method of data correlation analysis of the big data based on network clustering algorithm
2015 IEEE International Conference on Communication Software and Networks (ICCSN),
2015
DOI:10.1109/ICCSN.2015.7296184
|
|
|
[7]
|
Serious Games
Lecture Notes in Computer Science,
2015
DOI:10.1007/978-3-319-19126-3_14
|
|
|
[8]
|
Social Computing, Behavioral-Cultural Modeling and Prediction
Lecture Notes in Computer Science,
2014
DOI:10.1007/978-3-319-05579-4_26
|
|
|